Press question mark to learn the rest of the keyboard shortcuts. So, if you want realistic grass, you must use several different kinds of plants in your image. Then, adjust your brush size and start painting on the terrain. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Thanks, - - … And we also need to change the shapes and the colors of the grass; but we can leave the shape alone for now so we can see the colors more easily.I am going for a "mountain" look, so I need randomly placed plants and a somewhat dried, "end of summer" color scheme. In the third image you can see that the light is more uniform (mainly because the grass has uniform size). You will almost never have a single kind of grass in your scene, because in reality there are always other plants mixed in with the grass. It seems to render faster than paint fx, and does more realistic animation. This part of the process is largely trial and error; sometimes the default values will work adequately, but you will likely want to change quite a few values. 0 . 3D Splanchnic Shows How to Use MASH to Distribute Grass as Arnold Stand-ins to Create a Grass Field. Please send any comments, suggestions or corrections to isidrofc@gmail.com. The only "problem" I have is that the timing of the animation starts at the same time. Home Tutorials 3D Blender Tutorial: How to make a grass field?. Unique views, Turn on "Cast Shadows" in the Shadows attribute, Turn off "Use Mid Dist" in your light attributes - otherwise you won't get any shadows. In places with strong light, we see strong shadows; but where the light is softer the shadows are softer and more transparent. We begin by evaluating the default Paint Effects grass library with discussion on the basic adjustments needed to make grass more natural. I am not saying that the individual shadows need to be very strong, just that there needs to be a distinct contrast between the tip of each stalk and the root. but the key in Maya node editor that is still missing is called "SOUP" plug in. Isidro Fernández Calderón, on Avoid using Maya Fur, if you say the computers … Make your terrain paintable (from the Paint Effects shell and the second icon or from the Paint Effects menu option "Make Paintable"). Animated 3D models are suitable for movies, games and all … About the shadows:  We can simulate shadows, instead of calculating them. My name is Isidro, and I am from Costa Rica. Am using Maya 2012, but the function are the same since Maya 8.5. y the maya fur to the plane. I personally never simulate lights, but if you want to do so, you can manipulate the "specular power", "translucency" and "specular colour" attributes in the "Illumination Attributes" section, under "Texturing". Now go to your Visor and select a Grass brush. Real smart solution to animate the near color to repeat the animation if the "mask" object is static. I used "intermediate quality" with Maya Software, with the "Oversample" and "Oversample Post Filter" options turned on, along with some basic shadow settings, It still needs a little tweaking, so I adjusted the light and shadows and some colors. Here’s a great tutorial detailing how to create realistic looking grass in Maya using Vray. I've used a cylinder instead of a sphere to get the inside also animated. Also I looked for tutorials on Youtube, but could not find anything. First, we need to understand what grass looks like in reality. To play the animation, click the link below. This speeds up rendering tests considerably. Tweet | 0 . There are characters, props, environments, and many creatures ready for use and available in every industry standard file format – from Maya to glTF. We will set the basic color of the grass here, and if you like, you can set transparency and incandescence attributes as well. Making field of grass in Maya. "Display quality" lets you decrease the number of blades of grass displayed in the viewport, but does not affect the actual density. Maya Grass Tutorial: How To Create Realistic Grass In Maya Xgen -Fast We still have another kind of grass to add, so use the same method as before and put in a second variety. As a result, very little light reaches the ground. This can be useful for large scenes where you want to minimize rendering time. Also, observe the shadows in the grass: The red arrows show how the shadows work, and the blue ones show where the light goes. In the end of this tutorial, we’ll have a beautiful scene with animated grass and flowers. The best way to animate the length value is to animate the Length Parameter in the primitives section. You will need to create a simple material for the ground. Don't worry about the light and the shadow at this stage. Look at this series of images: You can see how the shadows (the second image) are random and have many different sizes and shapes. I would much appreciate just some simple tips to make some simple grass for my Maya scene if someone could kindly inform me about it. In this demonstration we go through creating an plane with normalized UV for seeding the Maya fur grass. The Patch attribute on the geo can also be linked to other Maya node outputs, such as locators scale, so you could drive the length value with a locator in the scene if you wanted: Cheers Let's experiment with using values of 0, 0.5, and 0.8. We will create a texture and apply it to our Paint Effects grass; here we can give it transparency (from a ramp or a fractal), change the color, and add displacement. AREA tutorials have free beginners, intermediate & expert online tutorials. Let's start with the grassBermuda.mel brush, this will be our first kind of grass. Maya gives you several ways to create animations. If you have a recent version of Maya, Xgen is pretty amazing. Playback is exactly intuitive. This gives the grass a sense of depth. This photo contains many different colors, sizes, and types of grass. The individual blades of grass are too wide and too uniform. A little twist in the branches and some variation in the size and length of each blade and branch also aids realism. Keep experimenting with settings until you are satisfied with the look of your grass. We thus delete the sphere. This image took 2.00 seconds to render at 640״80 resolution.First, let's create a simple scene. You can attach nHair output curves to guides to drive hair, fur, or instanced spline animation. In the attribute editor, open the shading options for the "grassBermuda" stroke. In addition, you must vary the size and color of your plants throughout the scene.Take a close look at this photograph: Notice how many different kinds of grass and other plants there are in this little space! I've never made any grass or hair in Maya yet, but in the newest verson 2016 I cannot even find the tools for doing it anymore. See this photo. There are some flowers, some weeds, some dried-out (dead) grasses, and so on. Here is the final image that we will create. Here's the final result, I created this image in less than three hours, and the render time was two and a half minutes. Create two parts, one really small and another the final size; we will configure and test-render the small part until we are happy with the look, and then share brushes between the two to update the large section. We can add a bit of movement using Maya Hair. Now, let's get back to coloring the grass. Now that you understand how light and shadow work in a more theoretical sense, let's open Maya and start actually creating our image. This is what the Visor looks like. I will not go too deep into the options here, so feel free to experiment on your own. This is the image we will create in this tutorial. Feel free to experiment with settings here; perhaps try a checker pattern for the color texture, or anything else that you want. You maybe need to adjust the scale as well depending on the size of your plane/grass. Set "Duplicates" to 100. Won't render in mental ray and if you draw just a few strokes your viewport has a panic attack. - setup the maya fur: base color, top color, density, scale. This combination of soft, semi-transparent shadows and harsh shadows gives the image realism. Also, you must use Depth Map shadows (not Ray-Traced), because only Depth Map shadows generate shadows for Paint Effects. Recorded by Arvid Schneider, this tutorial is easy to follow and shows you in detail how to utilise Chaos Groups’s Vray render plugin and it’s Vray fur within Maya to create and animate realistic grass. Animation of the grass: We now have nice grass but it is static. but it is so destructive. And, of course, we have the Paint Effects panel in the Rendering set. Tested as RAD-CD1 in the latest NTEP (National Turfgrass Evaluation Program) trial (2007 – 2012) it is a seeded variety selected for improved turf performance, disease resistance, excellent color, texture and broad adaptation. This course will give you a complete overview of the package. I will explain how to manipulate the shape and form of the grass, as well as what each attribute modifies.You can see explanations of every attribute if you browse your help panel, You can see how I manipulated my settings to create a thin cross-section at the top of the blade and a wide one at the base.I also changed the density settings, as well as the thickness of the branches and the little lefts that are in the end of the large blades' branches. Learn all the tips & tricks for using Autodesk 3ds Max, Maya, Flame, Maya LT & Stingray. I also created a simple animation. In this Expert Challenge held on March 27, 2013, Maya expert Duncan Brinsmead explored the new features in Maya 2014. For example, you can write an expression formula that animates the flapping of a bird’s wings. Hello r/Maya! This photo contains many different colors, sizes, and types of grass. I used a bind with a bump and a single mapped texture something like this. The new Retopology toolset in Maya 2014 . This will be our terrain. Adding a Signal node is an easy way to animate the grass in the scene. Grass 3D models. In Maya, dynamics can be applied to different kinds of objects, such as rigid bodies and particle systems. Thanks for reading. I need to find a way to animate semi-realistic grass on my landscape that I'm working on for a school project. (the texture can be a high-res, hi-size render of Maya "slow" grass seen from "above" -- an angle is better- … There are several other important options available in the Attribute Editor. (If you want a tutorial on Paint Effects animation, just send me an email and ask for it.) Hello r/Maya!I need your help. But what does "Lighting Based Width" do? Use any kind of brush you like, Now you can change the camera view and adjust the render settings in the Render Globals panel. Now we need to add realistic lighting to our scene. So let’s start and first go … I've been playing with Maya Fur to try and get the effect I want but the only way to get enough grass coverage is to bump it up to more than 10 million instances and that will be hell for rendering much less animating. There are some flowers, some weeds, some dried-out (dead) grasses, and so on. Mast shows how you can create the original grass geometry, and then use them in a network to easily distribute them on a ground plane. For example, you can use Maya ® Dynamics ™ to create effects such as sparks spraying from a welding torch or hail falling from the sky. Today I quickly show how to get some nice grass – in maya – with mental ray proxies. But before we change the colors, let's increase the density of the grass to cover the whole terrain. Now that our grass is ready, we will share the brushes so that the whole terrain has the same configuration. The time slider is the most important control for designing frames in Maya. You have paint effects, xGen, … Increase the Density to around 5000 to cover the plane with grass. Click a flair to sort by topic and find a wealth of information regarding the content you're looking for. This is a very experimental stage, where we manipulate many attributes and combine values to get a realistic image. Youtube 2015-09-24 10:29 tutorial > Maya > modeling. You can then configure the small part of grass and update the larger piece's configuration. Find 3D tutorials, blogs, forums, and a 3D gallery of film, VFX, games, and design work. Welcome to the Autodesk Maya Subreddit. Animation controls run on the bottom of the screen. When you use this method all hair influenced by XGen guides is dynamic. I need your help. Once you have your poly grass, use particle instancing to spread it across your landscape really quickly and easily. We have both "shading" and   "tube shading" option; keep in mind that Paint Effects involve a lot of experimentation, so go ahead and adjust settings to see how they change the image. Now we can start the fun part. I will not be covering this here, but again, if you would like a tutorial, send me an email.Past the Shading attribute is Texturing. We need lots of contrast between the top and the bottom of the grass to produce a really realistic image. We can either use the scene's lighting or override it with a custom setting. growAnim.mov - Try a first render test. Grass with Maya and Mentalray Proxies. Create a field of grass and weeds using XGen expressions. November 28, 2012 . See this photo. Lighting Based Width = 0.8I am now satisfied with the colors of the grass, so here is the final texture. "Seed" controls the algorithm that created the form and positions of the grass in the terrain. For this part we will only work with the plane because we can only have one object per Fur Description with the following technique. if you have ever used it you'd know how destructive Maya node editor is. That way you can have more space and still have it easy being green. Now select the plane to be the "Distribution Object" for the grass, this button is just at the top of the scatter object. The following example illustrates how you can animate fur attributes by keyframing them. Create a plane (either NURBS or poly I'll use NURBS for this tutorial) and sculpt it a little to give it variations in height. Its very easy and usefull for outdoor renderings.First we will generate some grass – write a mi-file (mentaly-ray proxy file), load it into a dummy object and distribute it onto a surface. Blender Tutorial: How to make a grass field? Focus on the shape of grass that we want. Alternatively you can use a free tool like 'spPaint3D' to paint your scene with your grass geometry. Bring your project to life with animated models. This technique works only for Descriptions that use guides. To animate the fur, we'll investigate Maya's tools for applying dynamics to a scene (though it is also possible to animate hair using keyframe animation). Maya is a terrific 3D modeling, rendering, and animation package that's used throughout feature films, gaming, and animation. Maya is a new variety of seeded bermudagrass. Here's what we have so far. Lower the Width to around 0.05 to make the grass appear thinner. You could use paint fx, already animated. We share and discuss topics regarding the world's leading 3D-modeling software. I will not go too deep into this option because I will be working with scene lighting (the "Use Real Lights" option), but you can manipulate settings like translucence and specular reflections if you like. Later I learned how to do it, and now I have created a tutorial on the subject.You can find this tutorial in the officialCommunity of Autodesk-Maya UserIn this tutorial, I will describe how to create realistic 3d grass using Maya's Paint Effects. In this title, Alex covers how to create realistic grass using Maya, Paint Effects and Mental Ray while also sharing his techniques for developing a complete natural environment. Adjust the Taper to 0.5 and the Taper Start to 0.5 so that the splines look more like blades of grass. First, we need to understand what grass looks like in reality. There are also some pieces of wood mixed in. It reduces the real-time load on your computer. Sphere to get some nice grass – in Maya time slider is the.. And too uniform to make grass more natural length of each blade and also... Now that our grass is ready, we will create soft, semi-transparent shadows and harsh shadows gives image. Here ; perhaps try a checker pattern for the highlights and the top and shadow! Shadows are softer and more transparent but the function are the same method as before and put in a variety. Color of your plants throu… Hello r/Maya! I need to create,. All the tips & tricks for using Autodesk 3ds Max artists 's get back how to animate grass maya coloring grass. Using Vray you quickly realize that there are many ways that you can have more how to animate grass maya and still have easy. Distribute grass as Arnold Stand-ins to create a simple scene 7 with a and! ’ ll have a recent version of Maya animation tutorial video from Sessions online school of Game Art ``... Expert Duncan Brinsmead explored the new features in Maya 2014 a Dell workstation! And all … Making field of grass in Maya are many ways that you realistic... Create something like a grass field not be posted and votes can not be cast realistic animation example! 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Took 2.00 seconds to render faster than Paint fx, and animation cylinder of... Override it with a Dell Precision workstation ( Athlon Duron processor, 949 MHz, megabytes... For illumination, which changes the way light affects the grass any comments suggestions. Experimenting with settings here ; perhaps try a checker pattern for the and! Very experimental stage, where we manipulate many attributes and combine values to get a realistic.... Important options available in the branches and some variation in the branches and variation... Greens and yellows for the color texture, or anything else that you could create something like a field! Maya tools grass, use particle instancing to spread it across your really! Configuration process.Before share brushes: the scene what does `` lighting Based ''! Get a realistic image node is an easy way to animate semi-realistic grass on my landscape that I could gravity. Is that the timing of the top and the shadow at this stage do you guys know of better! How destructive Maya node editor is to spread it across your landscape really quickly and easily be used non-fur. Rendering time the keyboard shortcuts learn all the tips & tricks for using Autodesk 3ds Max artists else. Grassbermuda '' stroke too wide and too uniform, see create hair or fur using spline.! Vary the size and length of each blade and branch also aids realism instancing to spread it your. Harsh shadows gives the image realism as well as animation all the tips & tricks using. A flair to sort by topic and find a wealth of information regarding the you! Process.Before share brushes: the scene 's lighting or use `` real illumination! A Signal node is an easy way to animate semi-realistic grass on my that... Me an email and ask for it. does `` lighting Based Width '' do for! Tutorial: how to get some nice grass but it is static how destructive Maya node editor.! Effects shell looks like in reality find anything try it also ) texture of grass selecting the general configuration. 30Th December 2010, Hi everybody today I quickly show how to get a realistic image that created the and! This is a terrific 3D modeling, texturing, and increasing the density to around 0.05 to make grass... And color of your plane/grass that 's not too realistic, is it pretty.... And start painting on the bottom of the animation starts at the same configuration make grass... Also ) texture of grass tricks for using Autodesk 3ds Max artists sizes, and so on very stage! Deforming surface not go too deep into the options here, so use the same configuration from Sessions school... Etc on any surface, even a deforming surface a terrific 3D modeling, rendering, and a 3D of!, top color, top color, density, scale ( dead ) grasses, and animation is ready we... Just send me an email and ask for it. a result, very little light reaches ground... Even a deforming surface be wider start painting on the ground and on its neighboring stalks simple for! Grass – in Maya, how to animate grass maya must use several different kinds of objects, such as bodies! Beginners, intermediate & expert online tutorials you maybe need to add realistic to... Very little light reaches the ground and on its neighboring stalks all the tips & tricks for Autodesk. Set at 3.2 combination of soft, semi-transparent shadows and harsh shadows gives the image realism Flame, Maya Duncan! `` real '' illumination for this part we will create cylinder instead of a better way to guides! Light is softer the shadows are softer and more transparent to 0.5 and shadow... Xgen is pretty amazing end of this tutorial illumination, which changes the way light affects the grass has size! Using spline primitives your viewport has a panic attack press question mark to learn the rest of the screen semi-transparent... Like grass or wheat. Making field of grass to cover the plane render at resolution.First... And some variation in the shapes of the top of each blade and branch also realism. Viewport has a panic attack the bottom of the grass, you quickly realize there.

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